//
// Created by 王乐 on 2022/2/5.
//

#ifndef LESTE_LECAMERAOBJECT_H
#define LESTE_LECAMERAOBJECT_H

#include "LeGameObject.h"

class LeCameraObject : public LeGameObject
{
public:
    ~LeCameraObject() override;

public:
    void Initialize() override;
};


#endif //LESTE_LECAMERAOBJECT_H
